Fixed-price each provider— Full Source: Fish-style Casino Game (Client + Server + API + Admin)
Upwork

Remoto
•Hace 1 semana
•Ninguna postulación
Sobre
We need an experienced developer or small team to deliver a complete fish-style casino provider for $500 (fixed price). You must deliver full source code and transfer the necessary rights/IP for our use. Prior experience with fish games or similar real-time casino games is required — include demos, videos, or repository access in your proposal. Must-have deliverables (required — no exceptions) Full client (frontend) — playable in browser (HTML5) or Unity WebGL build. Includes UI, game loop, controls, animations, and sound integration. Full server (backend) — authoritative server logic for game rules, scoring, wallet (virtual coins) simulation, and anti-tamper validation. WebSocket or similar real-time protocol. Public API — documented REST/WebSocket endpoints for client-server interaction, authentication, and admin operations. Provide OpenAPI/Swagger or plain API docs. Admin panel — web-based admin to manage game parameters (fish types, rewards, weapon params), view basic analytics (rounds, users, revenue simulation), and manage content. Resources — art, sprite sheets, audio files. Licensed assets only or provide placeholders with sources. Tests & docs — basic unit/integration tests, README with setup/deploy instructions, and production deployment scripts (Docker-compose or Dockerfile). Source & IP — deliver full source code repository (git), and confirm rights transfer / license needed for payment. Demo — a working staging/demo link or instructions to run locally. Technical requirements Show at least one prior fish-style or real-time multiplayer casino project (link/video). Client: Unity (C#) WebGL or HTML5 (Phaser/Cocos) — state which you’ll deliver. Server: Node.js / Go / Python / Java — must implement authoritative logic over WebSockets. DB: MySQL or Postgres for persistence and Redis for ephemeral state is preferred but specify your choice. Deployment: Docker or containerized deliverable + deployment instructions. Security: Basic anti-cheat/validation on server (no purely client-authoritative logic). Code quality: clear modular code, comments, README. Fixed-price & milestones ($500 total) Milestone 1 — Kickoff & Tech Plan: $50 — architecture, stack, wireframes, repo created. Milestone 2 — MVP (client + mock server): $200 — playable single-round client with local/mocked server mechanics and assets. Milestone 3 — Full server, API, admin, docs, final delivery: $250 — authoritative server, admin panel, API docs, full repo & IP transfer, demo working. (If you prefer different milestone splits state them in your proposal but total must be $500.) What to include in your proposal (REQUIRED) Short intro and team composition. Links to 2–3 prior projects (preferably fish-style/casino or real-time multiplayer) — playable demos or videos strongly preferred. Confirm you can deliver everything for $500 and accept milestone split above. State which tech stack you will use (client + server + DB + real-time approach). Confirm you will deliver full source code and transfer licensing/IP, and state any license terms up front. Estimated timeline (in calendar days) to complete all milestones. One-line note about how you’ll prevent client-side tampering (e.g., server-side validation, authoritative state). https://www.youtube.com/watch?si=A_JaitYtjKqA_GUG&v=qnGmQ1xJZmQ&feature=youtu.be




